private

Description

Public Attributes

   
   
uint32_t vId
   
std::vector< float > weights
   
std::vector< uint32_t > jointIds
   
Geometry::Vec4 bindPosition

Documentation

variable
MinSG::SkeletalSoftwareRendererState::VertexPair::vId

public
 
 
uint32_t vId

Defined in MinSG/Ext/SkeletalAnimation/Renderer/SkeletalSoftwareRendererState.h:33


variable
MinSG::SkeletalSoftwareRendererState::VertexPair::weights

public
 
 
std::vector< float > weights

Defined in MinSG/Ext/SkeletalAnimation/Renderer/SkeletalSoftwareRendererState.h:34


variable
MinSG::SkeletalSoftwareRendererState::VertexPair::jointIds

public
 
 
std::vector< uint32_t > jointIds

Defined in MinSG/Ext/SkeletalAnimation/Renderer/SkeletalSoftwareRendererState.h:35


variable
MinSG::SkeletalSoftwareRendererState::VertexPair::bindPosition

public
 
 
Geometry::Vec4 bindPosition

Defined in MinSG/Ext/SkeletalAnimation/Renderer/SkeletalSoftwareRendererState.h:36