void

Description

Mesh accessors should be used when modifying the vertex data of an existing mesh.

Classes

   
class Rendering::VertexAccessor
class Rendering::VertexAttributeAccessor
class Rendering::ColorAttributeAccessor
class Rendering::NormalAttributeAccessor
class Rendering::PositionAttributeAccessor
class Rendering::TexCoordAttributeAccessor
class Rendering::FloatAttributeAccessor
class Rendering::UIntAttributeAccessor
class Rendering::MeshUtils::ConnectivityAccessor
class Rendering::MeshUtils::TriangleAccessor