Inheritance Graph

graph BT
	SkeletalNode
	SkeletalNode --> ListNode
	click SkeletalNode "escript_type_MinSG_SkeletalNode"
	click ListNode "escript_type_MinSG_ListNode"

Functions

   
_constructor() [ESMF] new MinSG.E_SkeletalNode( )
addAnimation(p0)  
attachObject(p0, p1)  
clearAnimation(p0, p1)  
clearAnimations(p0)  
detachObject(p0, p1)  
getAnimation(p0)  
getAnimationCount()  
getAnimationNames()  
getAnimations()  
hasAnimation(p0)  
printAnimationNames()  
separateAnimations(p0, p1, p2, p3)  
setStartAnimation(p0)  
splitAnimation(p0, p1, p2)