Inheritance Graph

graph BT
	Number
	Number --> Object
	click Number "escript_type_Number"
	click Object "escript_type_Object"

Functions

   
%(p0) [ESMF] Number % Number2
%=(p0) [ESMF] Numbern %= Number2
&(p0) [ESMF] Number & Number2
&=(p0) [ESMF] Numbern &= Number2
*(p0) [ESMF] Number * Number2
*=(p0) [ESMF] Numbern *= Number2
+(p0) [ESMF] Number + Number2
++_post() [ESMF] Number++
++_pre() [ESMF] caller ++Number
+=(p0) [ESMF] Number += Number2
+_pre() [ESMF] + Number
-(p0) [ESMF] Number - Number2
--_post() [ESMF] Number–
--_pre() [ESMF] –Number
-=(p0) [ESMF] Numbern -= Number2
/(p0) [ESMF] Number / Number2
/=(p0) [ESMF] Numbern /= Number2
<(p0) [ESMF] Numbern < Number2
<=(p0) [ESMF] Numbern <= Number2
>(p0) [ESMF] Numbern > Number2
>=(p0) [ESMF] Numbern >= Number2
^(p0) [ESMF] Number ^ Number2
^=(p0) [ESMF] Numbern ^= Number2
_-_pre() [ESMF] - Number
_constructor([p0]) [ESMF] new Numbern([Number])
abs() [ESMF] Number Number.abs()
acos() [ESMF] Number Number.acos
asin() [ESMF] Number Number.asin
atan() [ESMF] Number Number.atan
ceil() [ESMF] Number Number.ceil()
clamp(p0, p1) [ESMF] Number Number.clamp(min,max)
cos() [ESMF] Number Number.cos
degToRad() [ESMF] String Number.degToRad()
floor() [ESMF] Number Number.floor()
format([p0 [, p1 [, p2 [, p3]]]]) [ESMF] String Number.format([Number precision = 3[, Bool scientific = true[, Number width = 0[, String fill=’0’]]]])
ln() [ESMF] Number Number.ln()
log([p0]) [ESMF] Number Number.log([basis = 10])
matches(p0) [ESMF] bool Number.matches(other)
pow(p0) [ESMF] Number Number.pow(Number)
radToDeg() [ESMF] String Number.radToDeg()
round([p0]) [ESMF] Number Number.round( [reference = 1.0] )
@param reference Reference value to which should be rounded: x.round(reference) ^== reference * round(x/reference)
@example (123.456).round(0.1) == 123.5
(123.456).round(5) == 125
(123.456).round(10) == 120
(-0.456).round() == 0
sign() [ESMF] +1|-1 Number.sign()
sin() [ESMF] Number Number.sin
sqrt() [ESMF] Number Number.sqrt
tan() [ESMF] Number Number.tan
toHex() [ESMF] String Number.toHex()
toIntStr() [ESMF] String Number.toIntStr()
|(p0) [ESMF] Number | Number2
|=(p0) [ESMF] Numbern |= Number2
~=(p0) [ESMF] Bool (Numbern ~= Number2)