public |
Inheritance Graph
graph BT
DebugCamera
DebugCamera --> ReferenceCounter
click DebugCamera "classMinSG_1_1DebugCamera"
click ReferenceCounter "classUtil_1_1ReferenceCounter"
Description
Public Attributes
AbstractCameraNode::ref_t | debug |
AbstractCameraNode::ref_t | original |
Util::Reference < Rendering::FBO > | fbo |
Geometry::Matrix4x4 | conversionMatrix |
Public Functions
DebugCamera() | |
~DebugCamera() | |
void | displayMesh( Rendering::RenderingContext & rc, Rendering::Mesh * mesh) |
void | enable( Rendering::RenderingContext & rc, AbstractCameraNode * debug, AbstractCameraNode * original, Rendering::FBO * fbo) |
void | disable( Rendering::RenderingContext & rc) |
Documentation
variable
MinSG::DebugCamera::debug
public |
AbstractCameraNode::ref_t debug |
Defined in MinSG/Ext/Tools/DebugCamera.h:36
variable
MinSG::DebugCamera::original
public |
AbstractCameraNode::ref_t original |
Defined in MinSG/Ext/Tools/DebugCamera.h:37
variable
MinSG::DebugCamera::fbo
public |
Util::Reference < Rendering::FBO > fbo |
Defined in MinSG/Ext/Tools/DebugCamera.h:38
variable
MinSG::DebugCamera::conversionMatrix
public |
Geometry::Matrix4x4 conversionMatrix |
Defined in MinSG/Ext/Tools/DebugCamera.h:39
function
MinSG::DebugCamera::DebugCamera
public |
DebugCamera( | ) |
Defined in MinSG/Ext/Tools/DebugCamera.h:29
function
MinSG::DebugCamera::~DebugCamera
public |
~DebugCamera( | ) |
Defined in MinSG/Ext/Tools/DebugCamera.h:30
function
MinSG::DebugCamera::displayMesh
public |
void displayMesh( | Rendering::RenderingContext & | rc, |
Rendering::Mesh * | mesh | |
) |
Defined in MinSG/Ext/Tools/DebugCamera.h:32
function
MinSG::DebugCamera::enable
public |
void enable( | Rendering::RenderingContext & | rc, |
AbstractCameraNode * | debug, | |
AbstractCameraNode * | original, | |
Rendering::FBO * | fbo | |
) |
Defined in MinSG/Ext/Tools/DebugCamera.h:33
function
MinSG::DebugCamera::disable
public |
void disable( | Rendering::RenderingContext & | rc ) |
Defined in MinSG/Ext/Tools/DebugCamera.h:34