void

Description

Namespaces

   
namespace Rendering::Comparison

Classes

   
class Rendering::AlphaTestParameters
Parameters of alpha test.
class Rendering::BlendingParameters
class Rendering::ClipPlaneParameters
class Rendering::ColorBufferParameters
Parameters of color buffer.
class Rendering::CullFaceParameters
Parameters of front- or back-face culling.
class Rendering::DepthBufferParameters
Parameters of depth buffer.
class Rendering::ImageBindParameters
Controls the binding of an image (part of a texture) for load and store operations in the shader.
class Rendering::LightingParameters
Parameters of lighting.
class Rendering::LightParameters
class Rendering::LineParameters
Parameters of rasterized lines.
class Rendering::MaterialParameters
class Rendering::PointParameters
Parameters of rastered points.
class Rendering::PolygonModeParameters
class Rendering::PolygonOffsetParameters
Parameters of the polygon offset settings.
class Rendering::PrimitiveRestartParameters
class Rendering::ScissorParameters
class Rendering::StencilParameters
Access to and modifcation of the stencil buffer.

Enumerations

   
   
enum TexUnitUsageParameter {GENERAL_PURPOSE, TEXTURE_MAPPING, DISABLED}
Determines the intended usage of a texture bound to a texture unit.

Variables

   
   
const uint8_t MAX_CLIP_PLANES
   
const uint8_t MAX_BOUND_IMAGES
   
const uint8_t MAX_TEXTURES

Documentation

enum
TexUnitUsageParameter

public
 
 
enum TexUnitUsageParameter
Enumerator   Description
Enumerator   Description
GENERAL_PURPOSE   The texture is not used for texturing. When using legacy OpenGL, the corresponding state is disabled (see, e.g., the parameterGL_TEXTURE_2DofglDisable) for the corresponding unit (seeglActiveTexture). If a shader is used, the corresponding uniformsg_textureEnabled[unit] is set tofalse.
TEXTURE_MAPPING   The texture is used for texturing mapping using per vertex texture coordinates. When using legacy OpenGL, the corresponding state is enabled (see the parameterGL_TEXTURE_1D/2D/3DofglEnable) for the corresponding unit (seeglActiveTexture). If a shader is used, the corresponding uniformsg_textureEnabled[unit] is set totrue.
DISABLED   No Texture is bound to the texture unit.

Determines the intended usage of a texture bound to a texture unit.

Defined in Rendering/RenderingContext/RenderingParameters.h:1059


variable
MAX_CLIP_PLANES

public static
 
 
const uint8_t MAX_CLIP_PLANES

Defined in Rendering/RenderingContext/RenderingParameters.h:314


variable
MAX_BOUND_IMAGES

public static
 
 
const uint8_t MAX_BOUND_IMAGES

Defined in Rendering/RenderingContext/RenderingParameters.h:529


variable
MAX_TEXTURES

public static
 
 
const uint8_t MAX_TEXTURES

Defined in Rendering/RenderingContext/RenderingParameters.h:1081