Inheritance Graph
graph BT
ShadowState
ShadowState --> State
click ShadowState "escript_type_MinSG_ShadowState"
click State "escript_type_MinSG_State"
Functions
_constructor(p0) | [ESMF] ShadowState new ShadowState(Number textureSize) |
getLight() | [ESMF] LightNode ShadowState.getLight() |
isStatic() | [ESMF] Bool ShadowState.isStatic() |
setLight(p0) | [ESMF] self ShadowState.setLight(LightNode) |
setStatic(p0) | [ESMF] self ShadowState.setStatic(Bool) |
update() | [ESMF] self ShadowState.update() |