Types

   
type MinSG.VoxelWorld.MaterialLib
type MinSG.VoxelWorld.VoxelStorage

Functions

   
MinSG.VoxelWorld.generateMesh(p0, p1) [ESF] generateMesh( const simpleVoxelStorage_t&, const Geometry::_Box& boundary)
MinSG.VoxelWorld.loadVoxels(p0) [ESF] loadVoxels( String Filename)
MinSG.VoxelWorld.saveVoxels(p0, p1) [ESF] loadVoxels( String Filename, VoxelStorage)