public

Inheritance Graph

graph BT
	MeshImportHandler
	ImportHandler --> MeshImportHandler
	click MeshImportHandler "classMinSG_1_1SceneManagement_1_1MeshImportHandler"
	click ImportHandler "classMinSG_1_1OutOfCore_1_1ImportHandler"

Description

Class that registers itself at the SceneManager and then is responsible to load meshes.

Author: Benjamin Eikel

Date: 2011-02-17

Public Functions

   
   
  ~MeshImportHandler()
   
Node * handleImport(const Util::FileLocator & locator, const std::string & url, const DescriptionMap * description)

Documentation

function
MinSG::SceneManagement::MeshImportHandler::~MeshImportHandler

public inline virtual
   
   
~MeshImportHandler( )

Defined in MinSG/SceneManagement/Importer/MeshImportHandler.h:33


function
MinSG::SceneManagement::MeshImportHandler::handleImport

public virtual
     
     
Node * handleImport( const Util::FileLocator & locator,
  const std::string & url,
  const DescriptionMap * description
)    

Load the mesh from the given address and create MinSG Nodes for it. This function is called by the StdImporter when a Mesh has to be loaded form a file system or network location.

Parameters

locator
Used to resolve the actual path to the file.
url
Location of the mesh file.
description
Description of the Node to which the mesh belongs.

Returns

Arbitrary node or tree of nodes that represents the mesh inside the scene graph.

Defined in MinSG/SceneManagement/Importer/MeshImportHandler.h:45