Inheritance Graph
graph BT
VisibilitySphere
click VisibilitySphere "classMinSG_1_1SVS_1_1VisibilitySphere"
Description
Sphere containing sample points on its surface. The sample points store visibility information.
Author: Benjamin Eikel
Date: 2012-01-17
Public Functions
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VisibilitySphere( Geometry::Sphere_f _sphere, const std::vector< SamplePoint > & _samples) Build a new triangulation from the given samples. |
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VisibilitySphere( Geometry::Sphere_f && _sphere, std::vector< SamplePoint > && _samples) Move the given sphere and the given samples into the visibility sphere. |
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VisibilitySphere( Geometry::Sphere_f newSphere, const std::deque< const VisibilitySphere * > & visibilitySpheres) |
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VisibilitySphere(const VisibilitySphere & void) |
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VisibilitySphere( VisibilitySphere && void) |
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~VisibilitySphere() |
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bool |
operator==(const VisibilitySphere & other) const Equality comparison. |
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const Geometry::Sphere_f & |
getSphere() const |
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void |
setSphere(const Geometry::Sphere_f & newSphere) |
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const std::vector< SamplePoint > & |
getSamples() const |
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ListNode * |
getTriangulationMinSGNodes() const |
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size_t |
getMemoryUsage() const |
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void |
evaluateAllSamples( FrameContext & frameContext, Evaluators::Evaluator & evaluator, CameraNodeOrtho * camera, Node * node) |
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void |
evaluateAllSamples( FrameContext & frameContext, Evaluators::Evaluator & evaluator, CameraNodeOrtho * camera, Node * node, const std::deque< const VisibilitySphere * > & visibilitySpheres, const std::deque< GeometryNode * > & explicitNodes) |
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VisibilitySubdivision::VisibilityVector |
queryValue(const Geometry::Vec3f & query, interpolation_type_t interpolationMethod) const |
Documentation
function
MinSG::SVS::VisibilitySphere::VisibilitySphere
Build a new triangulation from the given samples.
Defined in MinSG/Ext/SVS/VisibilitySphere.h:65
function
MinSG::SVS::VisibilitySphere::VisibilitySphere
Move the given sphere and the given samples into the visibility sphere.
Defined in MinSG/Ext/SVS/VisibilitySphere.h:68
function
MinSG::SVS::VisibilitySphere::VisibilitySphere
Build a new visibility sphere. Firstly, the given set of visibility spheres is checked for consistency (same sample positions). Secondly, a new visibility sphere is created for the given sphere and sample positions.
Parameters
- newSphere
- Geometric representation of the sphere surface of the new visibility sphere
- visibilitySpheres
- Sampling spheres that are used to create the new visibility sphere
Defined in MinSG/Ext/SVS/VisibilitySphere.h:78
function
MinSG::SVS::VisibilitySphere::VisibilitySphere
Defined in MinSG/Ext/SVS/VisibilitySphere.h:81
function
MinSG::SVS::VisibilitySphere::VisibilitySphere
Defined in MinSG/Ext/SVS/VisibilitySphere.h:82
function
MinSG::SVS::VisibilitySphere::~VisibilitySphere
Defined in MinSG/Ext/SVS/VisibilitySphere.h:83
function
MinSG::SVS::VisibilitySphere::operator==
Equality comparison.
Defined in MinSG/Ext/SVS/VisibilitySphere.h:86
function
MinSG::SVS::VisibilitySphere::getSphere
Defined in MinSG/Ext/SVS/VisibilitySphere.h:88
function
MinSG::SVS::VisibilitySphere::setSphere
Defined in MinSG/Ext/SVS/VisibilitySphere.h:92
function
MinSG::SVS::VisibilitySphere::getSamples
Defined in MinSG/Ext/SVS/VisibilitySphere.h:96
function
MinSG::SVS::VisibilitySphere::getTriangulationMinSGNodes
Defined in MinSG/Ext/SVS/VisibilitySphere.h:100
function
MinSG::SVS::VisibilitySphere::getMemoryUsage
Calculate the amount of memory that is required to store the visibility sphere.
Returns
Overall amount of memory in bytes
Defined in MinSG/Ext/SVS/VisibilitySphere.h:107
function
MinSG::SVS::VisibilitySphere::evaluateAllSamples
Iterate over all sample points on the sphere and perform an evaluation for each point. The given evaluator is used for the evaluation.
Parameters
- frameContext
- Frame context used for rendering
- evaluator
- Evaluator that is used to generate values
- camera
- Orthographic camera that is used for rendering
- node
- Root node of the scene that is given to the evaluator
Defined in MinSG/Ext/SVS/VisibilitySphere.h:118
function
MinSG::SVS::VisibilitySphere::evaluateAllSamples
Iterate over all sample points on the sphere and perform an evaluation for each point. The given evaluator is used for the evaluation. When evaluating a sample point, only those nodes are taken into account, which are visible for at least one of the corresponding sample points of the given visibility spheres, or which are given explicitly.
Parameters
- frameContext
- Frame context used for rendering
- evaluator
- Evaluator that is used to generate values
- camera
- Orthographic camera that is used for rendering
- node
- Root node of the scene that is given to the evaluator
- visibilitySpheres
- Visibility spheres that define the visible nodes for the sampling
- explicitNodes
- Additional nodes that are explicitly taken into account. The range has to be sorted.
Defined in MinSG/Ext/SVS/VisibilitySphere.h:138
function
MinSG::SVS::VisibilitySphere::queryValue
Return a value for the givenquery. The result depends on theinterpolationMethod.
Parameters
- query
- Unit vector
- interpolationMethod
- See documentation ofinterpolation_type_t
Returns
Visibility information for the queried position
Defined in MinSG/Ext/SVS/VisibilitySphere.h:153