Inheritance Graph
graph BT
UIntAttributeAccessor
UIntAttributeAccessor --> VertexAttributeAccessor
click UIntAttributeAccessor "classRendering_1_1UIntAttributeAccessor"
click VertexAttributeAccessor "classRendering_1_1VertexAttributeAccessor"
Description
Protected Functions
Public Static Functions
Public Functions
Documentation
function
Rendering::UIntAttributeAccessor::UIntAttributeAccessor
Defined in Rendering/Mesh/VertexAttributeAccessors.h:199
function
Rendering::UIntAttributeAccessor::create
(static factory) Create a UIntAttributeAccessor for the given MeshVertexData ‘s attribute having the given name. If no Accessor can be created, an std::invalid_argument exception is thrown.
Defined in Rendering/Mesh/VertexAttributeAccessors.h:205
function
Rendering::UIntAttributeAccessor::~UIntAttributeAccessor
Defined in Rendering/Mesh/VertexAttributeAccessors.h:206
function
Rendering::UIntAttributeAccessor::getValue
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uint32_t getValue( |
uint32_t |
index ) const |
Defined in Rendering/Mesh/VertexAttributeAccessors.h:208
function
Rendering::UIntAttributeAccessor::setValue
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void setValue( |
uint32_t |
index, |
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uint32_t |
value |
) |
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Defined in Rendering/Mesh/VertexAttributeAccessors.h:210
function
Rendering::UIntAttributeAccessor::getValues
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const std::vector< uint32_t > getValues( |
uint32_t |
index ) const |
Defined in Rendering/Mesh/VertexAttributeAccessors.h:212
function
Rendering::UIntAttributeAccessor::setValues
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void setValues( |
uint32_t |
index, |
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const uint32_t * |
values, |
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uint32_t |
count |
) |
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Defined in Rendering/Mesh/VertexAttributeAccessors.h:214
function
Rendering::UIntAttributeAccessor::setValues
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void setValues( |
uint32_t |
index, |
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const std::vector< uint32_t > & |
values |
) |
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Defined in Rendering/Mesh/VertexAttributeAccessors.h:215