Inheritance Graph

graph BT
	CameraNode
	CameraNode --> AbstractCameraNode
	click CameraNode "escript_type_MinSG_CameraNode"
	click AbstractCameraNode "escript_type_MinSG_AbstractCameraNode"

Functions

   
_constructor([p0 [, p1 [, p2 [, p3]]]]) [ESMF] new MinSG.CameraNode([angle,[ratio,[near,[far]]]])
applyHorizontalAngle(p0) [ESMF] self MinSG.Camera.applyHorizontalAngle(number a)
applyVerticalAngle(p0) [ESMF] self MinSG.Camera.applyVerticalAngle(number a)
getAngles() [ESMF] Array cam.getAngles( )
setAngles(p0 [, p1 [, p2 [, p3]]]) [ESMF] self cam.setAngles( array[4] | fovLeft,fovRight,fovBottom,fovTop)