Inheritance Graph
graph BT
Delaunay3d
Delaunay3d --> Object
click Delaunay3d "escript_type_MinSG_Triangulation_Delaunay3d"
click Object "escript_type_Object"
Functions
|
|
_constructor() |
[ESF] new Delaunay3d() |
addPoint(p0, p1) |
[ESMF] self Delaunay3d.addPoint(Vec3 pos, Object data) |
createMinSGNodes(p0) |
[ESMF] Node Delaunay3d.createMinSGNodes(Bool) |
findNearestTetrahedron(p0) |
[ESMF] Array Delaunay3d.findNearestTetrahedron(Vec3) |
findTetrahedron(p0, p1) |
[ESMF] Array|Void Delaunay3d.findTetrahedron(Vec3, Number) |
generate(p0) |
[ESMF] void Delaunay3d.generate(Function) |
isValid() |
[ESMF] Bool Delaunay3d.isValid() |
updateTetrahedra() |
[ESMF] self Delaunay3d.updateTetrahedra() |
validate() |
[ESMF] self Delaunay3d.validate() |