Inheritance Graph
graph BT
SkeletalAbstractRendererState
SkeletalAbstractRendererState --> ShaderState
SkeletalHardwareRendererState --> SkeletalAbstractRendererState
SkeletalSoftwareRendererState --> SkeletalAbstractRendererState
click SkeletalAbstractRendererState "classMinSG_1_1SkeletalAbstractRendererState"
click ShaderState "classMinSG_1_1ShaderState"
click SkeletalHardwareRendererState "classMinSG_1_1SkeletalHardwareRendererState"
click SkeletalSoftwareRendererState "classMinSG_1_1SkeletalSoftwareRendererState"
Description
Protected Attributes
Protected Functions
Public Functions
Documentation
variable
MinSG::SkeletalAbstractRendererState::validatedMatrices
Defined in MinSG/Ext/SkeletalAnimation/Renderer/SkeletalAbstractRendererState.h:35
variable
MinSG::SkeletalAbstractRendererState::matriceOrder
Defined in MinSG/Ext/SkeletalAnimation/Renderer/SkeletalAbstractRendererState.h:37
variable
MinSG::SkeletalAbstractRendererState::rootJoint
Defined in MinSG/Ext/SkeletalAnimation/Renderer/SkeletalAbstractRendererState.h:39
variable
MinSG::SkeletalAbstractRendererState::jointSize
Defined in MinSG/Ext/SkeletalAnimation/Renderer/SkeletalAbstractRendererState.h:41
variable
MinSG::SkeletalAbstractRendererState::bindMatrix
Defined in MinSG/Ext/SkeletalAnimation/Renderer/SkeletalAbstractRendererState.h:43
variable
MinSG::SkeletalAbstractRendererState::jointMats
Defined in MinSG/Ext/SkeletalAnimation/Renderer/SkeletalAbstractRendererState.h:45
variable
MinSG::SkeletalAbstractRendererState::inverseMatContainer
Defined in MinSG/Ext/SkeletalAnimation/Renderer/SkeletalAbstractRendererState.h:46
variable
MinSG::SkeletalAbstractRendererState::debugJointId
Defined in MinSG/Ext/SkeletalAnimation/Renderer/SkeletalAbstractRendererState.h:48
function
MinSG::SkeletalAbstractRendererState::SkeletalAbstractRendererState
Defined in MinSG/Ext/SkeletalAnimation/Renderer/SkeletalAbstractRendererState.h:50
function
MinSG::SkeletalAbstractRendererState::SkeletalAbstractRendererState
Defined in MinSG/Ext/SkeletalAnimation/Renderer/SkeletalAbstractRendererState.h:51
function
MinSG::SkeletalAbstractRendererState::~SkeletalAbstractRendererState
Defined in MinSG/Ext/SkeletalAnimation/Renderer/SkeletalAbstractRendererState.h:54
function
MinSG::SkeletalAbstractRendererState::setBindMatrix
Defined in MinSG/Ext/SkeletalAnimation/Renderer/SkeletalAbstractRendererState.h:60
function
MinSG::SkeletalAbstractRendererState::setBindMatrix
Defined in MinSG/Ext/SkeletalAnimation/Renderer/SkeletalAbstractRendererState.h:61
function
MinSG::SkeletalAbstractRendererState::setBindMatrix
Defined in MinSG/Ext/SkeletalAnimation/Renderer/SkeletalAbstractRendererState.h:62
function
MinSG::SkeletalAbstractRendererState::getBindMatrix
Defined in MinSG/Ext/SkeletalAnimation/Renderer/SkeletalAbstractRendererState.h:63
function
MinSG::SkeletalAbstractRendererState::validateMatriceOrder
Defined in MinSG/Ext/SkeletalAnimation/Renderer/SkeletalAbstractRendererState.h:68
function
MinSG::SkeletalAbstractRendererState::setDebugJointId
Defined in MinSG/Ext/SkeletalAnimation/Renderer/SkeletalAbstractRendererState.h:75
function
MinSG::SkeletalAbstractRendererState::getDebugJointId
Defined in MinSG/Ext/SkeletalAnimation/Renderer/SkeletalAbstractRendererState.h:76