public |
Inheritance Graph
graph BT
_Vec4
click _Vec4 "classGeometry_1_1__Vec4"
Description
Four-dimensional vector.
[ _Vec4 ]
Classes
class | Geometry::_Vec4::Comparator |
Main
_Vec4() | |
_Vec4( value_t _x, value_t _y, value_t _z, value_t _w) | |
template< class other_t > | |
_Vec4(const _Vec4 < other_t > & v) | |
_Vec4(const _Vec4 & v1, const _Vec4 & v2, value_t blend) | |
_Vec4(const value_t * v) | |
_Vec4(const vec3_t & v3, value_t _w) |
Information
value_t & | operator[](uint_fast8_t nr) |
const value_t & | operator[](uint_fast8_t nr) const |
const value_t * | getVec() const |
const value_t | get(const int & i) const |
const value_t | getX() const |
const value_t | x() const |
const value_t | getY() const |
const value_t | y() const |
const value_t | getZ() const |
const value_t | z() const |
const value_t | getW() const |
const value_t | w() const |
vec3_t | xyz() const |
template< typename float_t > | |
float_t | length() const |
value_t | length() const |
value_t | lengthSquared() const |
value_t | dot(const _Vec4 & p) const |
template< typename float_t > | |
float_t | distance(const _Vec4 & p) const |
value_t | distance(const _Vec4 & p) const |
bool | isZero() const |
Modification
void | setValue(const value_t _x, const value_t _y, const value_t _z, const value_t _w) |
void | setValue(const value_t t) |
void | setValue(const value_t * v) |
void | setX(const value_t _x) |
void | x(const value_t v) |
void | setY(const value_t _y) |
void | y(const value_t v) |
void | setZ(const value_t _z) |
void | z(const value_t v) |
void | setW(const value_t _w) |
void | w(const value_t v) |
_Vec4 & | operator+=(const _Vec4 & p) |
_Vec4 & | operator-=(const _Vec4 & p1) |
_Vec4 & | operator*=(const value_t & f) |
_Vec4 & | operator/=(const value_t & f) |
_Vec4 & | normalize() |
Creation
const _Vec4 | operator+(const _Vec4 & p) const |
const _Vec4 | operator-(const _Vec4 & p) const |
const _Vec4 | operator-() const |
const _Vec4 | operator*(const value_t & f) const |
const _Vec4 | operator/(const value_t & f) const |
_Vec4 | getNormalized() const |
Comparators
bool | equals(const vec3_t & other, value_t epsilon) const |
bool | operator==(const _Vec4 & p) const |
bool | operator!=(const _Vec4 & p) const |
Conversion
void | toArray( value_t * t) const |
Serialization
Public Types
typedef T_ | value_t |
typedef _Vec3 < value_t > | vec3_t |
Documentation
function
Geometry::_Vec4::_Vec4
public | inline |
_Vec4( | ) |
[ctor]
Note: all components are initialized with 0
Defined in Geometry/Vec4.h:61
function
Geometry::_Vec4::_Vec4
public | inline |
_Vec4( | value_t | _x, |
value_t | _y, | |
value_t | _z, | |
value_t | _w | |
) |
[ctor]
Parameters
- x
- used to initialize the first component
- y
- used to initialize the second component
- z
- used to initialize the third component
Defined in Geometry/Vec4.h:69
function
Geometry::_Vec4::_Vec4
public | inline | explicit |
template< class other_t > | ||
_Vec4( | const _Vec4 < other_t > & | v ) |
[ctor]
Parameters
- v
- used to initialize the new Vec4
Note: values are converted by casting
Defined in Geometry/Vec4.h:77
function
Geometry::_Vec4::_Vec4
public | inline |
_Vec4( | const _Vec4 & | v1, |
const _Vec4 & | v2, | |
value_t | blend | |
) |
[ctor] interpolation between v1 and sv2, according to the factor blend
Parameters
- v1v2
- vectors to be interpolated
- blend
- blendingfactor (should be between 0 and 1)
Defined in Geometry/Vec4.h:86
function
Geometry::_Vec4::_Vec4
public | inline | explicit |
_Vec4( | const value_t * | v ) |
[ctor]
Parameters
- v
- the first four entries of v are used for for initialisation
Defined in Geometry/Vec4.h:93
function
Geometry::_Vec4::_Vec4
public | inline |
_Vec4( | const vec3_t & | v3, |
value_t | _w | |
) |
[ctor]
Parameters
- v
- the first three entries of v are used for for initialisation
Defined in Geometry/Vec4.h:99
function
Geometry::_Vec4::operator[]
public | inline |
value_t & operator[]( | uint_fast8_t | nr ) |
array-access operator
Defined in Geometry/Vec4.h:109
function
Geometry::_Vec4::operator[]
public | const | inline |
const value_t & operator[]( | uint_fast8_t | nr ) const |
const array-access operator
Defined in Geometry/Vec4.h:114
function
Geometry::_Vec4::getVec
public | const | inline |
const value_t * getVec( | ) const |
Returns
the underlying array of this
Defined in Geometry/Vec4.h:119
function
Geometry::_Vec4::get
public | const | inline |
const value_t get( | const int & | i ) const |
Returns
the i-th component of this
Defined in Geometry/Vec4.h:124
function
Geometry::_Vec4::getX
public | const | inline |
const value_t getX( | ) const |
Returns
the x component of this
Note: equal to this[0]
Defined in Geometry/Vec4.h:130
function
Geometry::_Vec4::x
public | const | inline |
const value_t x( | ) const |
Defined in Geometry/Vec4.h:133
function
Geometry::_Vec4::getY
public | const | inline |
const value_t getY( | ) const |
Returns
the y component of this
Note: equal to this[1]
Defined in Geometry/Vec4.h:139
function
Geometry::_Vec4::y
public | const | inline |
const value_t y( | ) const |
Defined in Geometry/Vec4.h:142
function
Geometry::_Vec4::getZ
public | const | inline |
const value_t getZ( | ) const |
Returns
the z component of this
Note: equal to this[2]
Defined in Geometry/Vec4.h:148
function
Geometry::_Vec4::z
public | const | inline |
const value_t z( | ) const |
Defined in Geometry/Vec4.h:151
function
Geometry::_Vec4::getW
public | const | inline |
const value_t getW( | ) const |
Returns
the z component of this
Note: equal to this[3]
Defined in Geometry/Vec4.h:157
function
Geometry::_Vec4::w
public | const | inline |
const value_t w( | ) const |
Defined in Geometry/Vec4.h:160
function
Geometry::_Vec4::xyz
public | const | inline |
vec3_t xyz( | ) const |
Returns
Vec3(x,y,z)
Defined in Geometry/Vec4.h:165
function
Geometry::_Vec4::length
public | const | inline |
template< typename float_t > | |
float_t length( | ) const |
Returns
the length of this
Defined in Geometry/Vec4.h:171
function
Geometry::_Vec4::length
public | const | inline |
value_t length( | ) const |
Defined in Geometry/Vec4.h:175
function
Geometry::_Vec4::lengthSquared
public | const | inline |
value_t lengthSquared( | ) const |
Returns
the quadrated length of this
Defined in Geometry/Vec4.h:180
function
Geometry::_Vec4::dot
public | const | inline |
value_t dot( | const _Vec4 & | p ) const |
calculates the dotproduct of this and another Vec4
Parameters
- p
- the vector to be used for calculation
Returns
the dotproduct of this and p
Defined in Geometry/Vec4.h:187
function
Geometry::_Vec4::distance
public | const | inline |
template< typename float_t > | ||
float_t distance( | const _Vec4 & | p ) const |
calculates the distance between this and another Vec4
Parameters
- p
- the vector to be used for calculation
Returns
the distance between this and p
Defined in Geometry/Vec4.h:195
function
Geometry::_Vec4::distance
public | const | inline |
value_t distance( | const _Vec4 & | p ) const |
Defined in Geometry/Vec4.h:198
function
Geometry::_Vec4::isZero
public | const | inline |
bool isZero( | ) const |
Returns
vec == (0,0,0,0)
Defined in Geometry/Vec4.h:203
function
Geometry::_Vec4::setValue
public | inline |
void setValue( | const value_t | _x, |
const value_t | _y, | |
const value_t | _z, | |
const value_t | _w | |
) |
sets the components of this
Parameters
- _x
- used to set the first component
- _y
- used to set the second component
- _z
- used to set the third component
Defined in Geometry/Vec4.h:216
function
Geometry::_Vec4::setValue
public | inline |
void setValue( | const value_t | t ) |
sets all components of this
Parameters
- t
- used to set all components
Defined in Geometry/Vec4.h:225
function
Geometry::_Vec4::setValue
public | inline |
void setValue( | const value_t * | v ) |
sets the components of this
Parameters
- v
- the first three values of v are used to set the components of this
Defined in Geometry/Vec4.h:231
function
Geometry::_Vec4::setX
public | inline |
void setX( | const value_t | _x ) |
sets the x component
Parameters
- x
- the value the x component of this is set to
Note: equal to this[0]=x
Defined in Geometry/Vec4.h:238
function
Geometry::_Vec4::x
public | inline |
void x( | const value_t | v ) |
Defined in Geometry/Vec4.h:241
function
Geometry::_Vec4::setY
public | inline |
void setY( | const value_t | _y ) |
sets the y component
Parameters
- y
- the value the y component of this is set to
Note: equal to this[1]=y
Defined in Geometry/Vec4.h:248
function
Geometry::_Vec4::y
public | inline |
void y( | const value_t | v ) |
Defined in Geometry/Vec4.h:251
function
Geometry::_Vec4::setZ
public | inline |
void setZ( | const value_t | _z ) |
sets the z component
Parameters
- z
- the value the z component of this is set to
Note: equal to this[2]=z
Defined in Geometry/Vec4.h:258
function
Geometry::_Vec4::z
public | inline |
void z( | const value_t | v ) |
Defined in Geometry/Vec4.h:261
function
Geometry::_Vec4::setW
public | inline |
void setW( | const value_t | _w ) |
sets the z component
Parameters
- z
- the value the z component of this is set to
Note: equal to this[2]=z
Defined in Geometry/Vec4.h:268
function
Geometry::_Vec4::w
public | inline |
void w( | const value_t | v ) |
Defined in Geometry/Vec4.h:271
function
Geometry::_Vec4::operator+=
public | inline |
_Vec4 & operator+=( | const _Vec4 & | p ) |
adds another Vec4 to this
Parameters
- the
- Vec4 to be added
Returns
this
Note: this will be modified
Defined in Geometry/Vec4.h:279
function
Geometry::_Vec4::operator-=
public | inline |
_Vec4 & operator-=( | const _Vec4 & | p1 ) |
subtracts another Vec4 from this
Parameters
- the
- Vec4 to be substracted
Returns
this
Note: this will be modified
Defined in Geometry/Vec4.h:291
function
Geometry::_Vec4::operator*=
public | inline |
_Vec4 & operator*=( | const value_t & | f ) |
multiplies this componentwise with a scalar value
Parameters
- f
- the scalar
Returns
this
Note: this will be modified
Defined in Geometry/Vec4.h:303
function
Geometry::_Vec4::operator/=
public | inline |
_Vec4 & operator/=( | const value_t & | f ) |
divides this componentwise by a scalar value
Parameters
- f
- the scalar
Returns
a new Vec4
Note: this will be modified
Defined in Geometry/Vec4.h:316
function
Geometry::_Vec4::normalize
public | inline |
_Vec4 & normalize( | ) |
normalizes this
Returns
this
Note: this will be modified
Defined in Geometry/Vec4.h:328
function
Geometry::_Vec4::operator+
public | const | inline |
const _Vec4 operator+( | const _Vec4 & | p ) const |
adds another Vec4 to this
Parameters
- the
- Vec4 to be added
Returns
a new Vec4
Note: this remains unchanged
Defined in Geometry/Vec4.h:354
function
Geometry::_Vec4::operator-
public | const | inline |
const _Vec4 operator-( | const _Vec4 & | p ) const |
subtracts another Vec4 from this
Parameters
- the
- Vec4 to be substracted
Returns
a new Vec4
Note: this remains unchanged
Defined in Geometry/Vec4.h:362
function
Geometry::_Vec4::operator-
public | const | inline |
const _Vec4 operator-( | ) const |
Returns
a new Vec4 representing the negation of this
Note: this remains unchanged
Defined in Geometry/Vec4.h:368
function
Geometry::_Vec4::operator*
public | const | inline |
const _Vec4 operator*( | const value_t & | f ) const |
multiplies this componentwise with a scalar value
Parameters
- f
- the scalar
Returns
a new Vec4
Note: this remains unchanged
Defined in Geometry/Vec4.h:376
function
Geometry::_Vec4::operator/
public | const | inline |
const _Vec4 operator/( | const value_t & | f ) const |
divides this componentwise by a scalar value
Parameters
- f
- the scalar
Returns
a new Vec4
Note: this remains unchanged
Defined in Geometry/Vec4.h:385
function
Geometry::_Vec4::getNormalized
public | const | inline |
_Vec4 getNormalized( | ) const |
returns a normalized copy of this.
Defined in Geometry/Vec4.h:391
function
Geometry::_Vec4::equals
public | const | inline |
bool equals( | const vec3_t & | other, |
value_t | epsilon | |
) const |
compares this with other componentwise
Parameters
- other
- the object to compare with
- epsilon
- the maximum allowed difference between the component pairs
Returns
true iff any the absolute difference between any pai of components is larger than epsilon
Defined in Geometry/Vec4.h:405
function
Geometry::_Vec4::operator==
public | const | inline |
bool operator==( | const _Vec4 & | p ) const |
compares this with another Vec4
Parameters
- p
- the Vec4 this shall be compared to
Returns
true iff all components of this are equal to the corresponding ones in p
Defined in Geometry/Vec4.h:412
function
Geometry::_Vec4::operator!=
public | const | inline |
bool operator!=( | const _Vec4 & | p ) const |
compares this with another Vec4
Parameters
- p
- the Vec4 this shall be compared to
Returns
true iff at least one component of this is not equal to the corresponding one in p
Defined in Geometry/Vec4.h:419
function
Geometry::_Vec4::toArray
public | const | inline |
void toArray( | value_t * | t ) const |
copies the components of this into the first three values of an array
Parameters
- the
- arra in which the components shall be copied
Defined in Geometry/Vec4.h:435
typedef
Geometry::_Vec4::value_t
public |
typedef T_ value_t |
Defined in Geometry/Vec4.h:31
typedef
Geometry::_Vec4::vec3_t
public |
typedef _Vec3 < value_t > vec3_t |
Defined in Geometry/Vec4.h:32