Inheritance Graph
graph BT
ScriptedState
ScriptedState --> State
click ScriptedState "escript_type_MinSG_ScriptedState"
click State "escript_type_MinSG_State"
Functions
_constructor() | [ESF] new MinSG.ScriptedState() |
doDisableState(p0, p1) | [ESMF] void MinSG.ScriptedState.doDisableState(Node,RenderParam) \note ObjectAttribute |
doEnableState(p0, p1) | [ESMF] void MinSG.ScriptedState.doEnableState(Node,RenderParam) \note ObjectAttribute |