+(p0) |
[ESMF] Rect Rect.+(Vec2) |
+=(p0) |
[ESMF] self Rect.+=(Vec2) |
-(p0) |
[ESMF] Rect Rect.-(Vec2) |
-=(p0) |
[ESMF] self Rect.-=(Vec2) |
_constructor([p0 [, p1 [, p2 [, p3]]]]) |
[ESMF] Rect new Rect( [rect] | [x,y,width,height] ) |
changeSize(p0 [, p1]) |
[ESMF] self E_Rect.changeSize( (x,y)|vec2 ) |
changeSizeCentered(p0 [, p1]) |
[ESMF] self E_Rect.changeSizeCentered( (x,y)|vec2 ) |
clipBy(p0) |
[ESMF] self Rect.clipBy(Rect) |
contains(p0 [, p1]) |
[ESMF] bool E_Rect.contains( (x,y)|vec2|E_Rect ) |
getArea() |
[ESMF] Number Rect.getArea() |
getCenter() |
[ESMF] Number Rect.getHeight() |
getHeight() |
[ESMF] Number Rect.getHeight() |
getMaxX() |
[ESMF] Number Rect.getMaxX() |
getMaxY() |
[ESMF] Number Rect.getMaxY() |
getMinX() |
[ESMF] Number Rect.getMinX() |
getMinY() |
[ESMF] Number Rect.getMinY() |
getWidth() |
[ESMF] Number Rect.getWidth() |
getX() |
[ESMF] Number Rect.getX() |
getY() |
[ESMF] Number Rect.getY() |
height([p0]) |
[ESMF] Number|self E_Rect.height([value]) |
include(p0 [, p1]) |
[ESMF] self E_Rect.include( (x,y)|vec2 ) |
intersects(p0) |
[ESMF] bool Rect.intersects(Rect) |
invalidate() |
[ESMF] self Rect.invalidate() |
isInvalid() |
[ESMF] Bool Rect.isInvalid() |
isValid() |
[ESMF] Bool Rect.isValid() |
moveRel(p0 [, p1]) |
[ESMF] self E_Rect.moveRel( (x,y)|vec2 ) |
setHeight(p0) |
[ESMF] self Rect.setHeight(Number) |
setPosition(p0 [, p1]) |
[ESMF] self E_Rect.setPosition( (x,y)|vec2 ) |
setSize(p0, p1) |
[ESMF] self Rect.setSize(Number,EScript::Number) |
setWidth(p0) |
[ESMF] self Rect.setWidth(Number) |
setX(p0) |
[ESMF] self Rect.setX(Number) |
setY(p0) |
[ESMF] self Rect.setY(Number) |
width([p0]) |
[ESMF] Number|self E_Rect.width([value]) |
x([p0]) |
[ESMF] Number|self E_Rect.x([value]) |
y([p0]) |
[ESMF] Number|self E_Rect.y([value]) |