void

Description

Namespaces

   
namespace Rendering::TextureUtils

Classes

   
class Rendering::PBO
struct Rendering::PixelFormatGL
class Rendering::Texture

Enumerations

   
   
enum TextureType {TEXTURE_1D, TEXTURE_1D_ARRAY, TEXTURE_2D, TEXTURE_2D_ARRAY, TEXTURE_3D, TEXTURE_CUBE_MAP, TEXTURE_CUBE_MAP_ARRAY, TEXTURE_BUFFER, TEXTURE_2D_MULTISAMPLE}

Documentation

enum
TextureType

public
 
 
enum TextureType
Enumerator   Description
Enumerator   Description
TEXTURE_1D = 0  
TEXTURE_1D_ARRAY = 1  
TEXTURE_2D = 2  
TEXTURE_2D_ARRAY = 3  
TEXTURE_3D = 4  
TEXTURE_CUBE_MAP = 5  
TEXTURE_CUBE_MAP_ARRAY = 6  
TEXTURE_BUFFER = 7  
TEXTURE_2D_MULTISAMPLE = 8  

A Texture ‘s type. (Corresponds to ‘glTextureType’, but the actual value is independent from OpenGL.

Note: Value assignment must never change! (they may be used for serialization)

Defined in Rendering/Texture/TextureType.h:20