Inheritance Graph
graph BT
LightingState
LightingState --> State
click LightingState "escript_type_MinSG_LightingState"
click State "escript_type_MinSG_State"
Functions
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_constructor([p0]) |
[ESMF] new MinSG.LightingNode([LightNode]) |
getEnableLight() |
[ESMF] MinSG.LightNode MinSG.LightingState.getEnableLight() |
getLight() |
[ESMF] MinSG.LightNode MinSG.LightingState.getLight() |
setEnableLight(p0) |
[ESMF] thisEObj MinSG.LightingState.setEnableLight(Bool) |
setLight(p0) |
[ESMF] thisEObj MinSG.LightingState.setLight(MinSG.LightNode) |