Inheritance Graph
graph BT
ValuatedRegionNode
ValuatedRegionNode --> ListNode
click ValuatedRegionNode "classMinSG_1_1ValuatedRegionNode"
click ListNode "classMinSG_1_1ListNode"
Description
Classes
Main
Display
Value
Grid
Colors
Public Static Attributes
Documentation
function
MinSG::ValuatedRegionNode::ValuatedRegionNode
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:35
function
MinSG::ValuatedRegionNode::ValuatedRegionNode
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:36
function
MinSG::ValuatedRegionNode::~ValuatedRegionNode
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:37
function
MinSG::ValuatedRegionNode::splitUp
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| void splitUp( |
unsigned int |
regionsX, |
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unsigned int |
regionsY, |
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unsigned int |
regionsZ |
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Create new ValuatedRegionNodes inside the current region. These new nodes are automatically added as children to the current node. The parameters are checked to have reasonable values. Only leaf nodes can be split.
Parameters
- regionsX
- Number of resulting nodes in X direction. At most the resolution in X direction.
- regionsY
- Number of resulting nodes in Y direction. At most the resolution in Y direction.
- regionsZ
- Number of resulting nodes in Z direction. At most the resolution in Z direction.
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:49
function
MinSG::ValuatedRegionNode::isLeaf
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:50
function
MinSG::ValuatedRegionNode::createNewNode
o
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:53
function
MinSG::ValuatedRegionNode::doAddChild
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:56
variable
MinSG::ValuatedRegionNode::region
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:74
function
MinSG::ValuatedRegionNode::doDisplay
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:71
function
MinSG::ValuatedRegionNode::drawColorBox
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:75
function
MinSG::ValuatedRegionNode::setValue
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:86
function
MinSG::ValuatedRegionNode::clearValue
Set the value to nullptr without deleting the old value first.
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:89
function
MinSG::ValuatedRegionNode::getValue
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:93
function
MinSG::ValuatedRegionNode::getValueAtPosition
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:94
function
MinSG::ValuatedRegionNode::getNodeAtPosition
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:95
function
MinSG::ValuatedRegionNode::getValueAsNumber
o Convert the value of the region into a single number (e.g. for color computation). By default, the value is expected to be one single number or a list of numbers and the average value is returned.
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:101
function
MinSG::ValuatedRegionNode::getValueAsNumbers
o Convert the value of the region into a list of numbers (e.g. for color computation for different directions). By default, the value is expected to be one single number or a list of numbers which are added to numbers without any computations.
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:108
function
MinSG::ValuatedRegionNode::getResolution
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:118
function
MinSG::ValuatedRegionNode::getXResolution
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:119
function
MinSG::ValuatedRegionNode::getYResolution
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:120
function
MinSG::ValuatedRegionNode::getZResolution
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:121
function
MinSG::ValuatedRegionNode::getSize
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:122
function
MinSG::ValuatedRegionNode::getPosition
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:123
function
MinSG::ValuatedRegionNode::getAdditionalData
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:139
function
MinSG::ValuatedRegionNode::addColor
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| void addColor( |
float |
r, |
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float |
g, |
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float |
b, |
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float |
a |
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Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:142
function
MinSG::ValuatedRegionNode::clearColors
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:143
function
MinSG::ValuatedRegionNode::setHeightScale
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:144
function
MinSG::ValuatedRegionNode::getHeightScale
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:145
variable
MinSG::ValuatedRegionNode::NO_BLENDING
Defined in MinSG/Ext/ValuatedRegion/ValuatedRegionNode.h:29