Inheritance Graph
graph BT
RigidJoint
RigidJoint --> JointNode
click RigidJoint "classMinSG_1_1RigidJoint"
click JointNode "classMinSG_1_1JointNode"
Description
Public Functions
Documentation
function
MinSG::RigidJoint::RigidJoint
Defined in MinSG/Ext/SkeletalAnimation/Joints/RigidJoint.h:58
function
MinSG::RigidJoint::RigidJoint
Defined in MinSG/Ext/SkeletalAnimation/Joints/RigidJoint.h:60
function
MinSG::RigidJoint::RigidJoint
Defined in MinSG/Ext/SkeletalAnimation/Joints/RigidJoint.h:61
function
MinSG::RigidJoint::setOffsetMatrix
Defined in MinSG/Ext/SkeletalAnimation/Joints/RigidJoint.h:66
function
MinSG::RigidJoint::getOffsetMatrix
Defined in MinSG/Ext/SkeletalAnimation/Joints/RigidJoint.h:67
function
MinSG::RigidJoint::stackObject
Defined in MinSG/Ext/SkeletalAnimation/Joints/RigidJoint.h:72
function
MinSG::RigidJoint::stopStackingObject
Defined in MinSG/Ext/SkeletalAnimation/Joints/RigidJoint.h:73
function
MinSG::RigidJoint::isStacking
Defined in MinSG/Ext/SkeletalAnimation/Joints/RigidJoint.h:74
function
MinSG::RigidJoint::doAddChild
(internal) Add the given child to this node.
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called by addChild(…). *
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May throw an exception on failure (of base type std::exception).
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Has to set the child’s parent (child->_setParent(…)).
-
The givenchild
can be assumed to be not null, which has been removed from its old parent.o
Defined in MinSG/Ext/SkeletalAnimation/Joints/RigidJoint.h:81
function
MinSG::RigidJoint::doRemoveChild
(internal) Remove the given child from this node.
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called by removeChild(…).
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Has to set the child’s parent to null (child->_setParent(nullptr)).
Returns
false iff the node could not be found.
Note: Normally, use removeChild(…) instead.
Defined in MinSG/Ext/SkeletalAnimation/Joints/RigidJoint.h:82