Inheritance Graph
graph BT
ShaderUniformState
ShaderUniformState --> State
click ShaderUniformState "escript_type_MinSG_ShaderUniformState"
click State "escript_type_MinSG_State"
Functions
| |
|
| _constructor() |
[ESMF] new MinSG.ShaderUniformState() |
| getUniform(p0) |
[ESMF]Uniform MinSG.ShaderUniformState.getUniform(String u) |
| getUniforms() |
[ESMF] Array MinSG.ShaderUniformState.getUniforms() |
| hasUniform(p0) |
[ESMF] new MinSG.ShaderUniformState.hasUniform(String u) |
| removeUniform(p0) |
[ESMF] thisEObj MinSG.ShaderUniformState.removeUniform(String u | Uniform) |
| removeUniforms() |
[ESMF] thisEObj MinSG.ShaderUniformState.removeUniforms() |
| setUniform(p0) |
[ESMF] new MinSG.ShaderUniformState.setUniform(Uniform u) |