Inheritance Graph
graph BT
VisibilitySubdivisionRenderer
click VisibilitySubdivisionRenderer "escript_type_MinSG_VisibilitySubdivisionRenderer"
Description
[E_VisibilitySubdivisionRenderer] —|> [E_State] —|> [E_GroupNode] —|> [E_Node]
Functions
| _constructor() | [ESMF] VisibilitySubdivisionRenderer new VisibilitySubdivisionRenderer() |
| getAccumRendering() | [ESMF] Bool VisibilitySubdivisionRenderer.getAccumRendering() |
| getDebugOutput() | [ESMF] Bool VisibilitySubdivisionRenderer.getDebugOutput() |
| getHold() | [ESMF] Bool VisibilitySubdivisionRenderer.getHold() |
| getMaximumRuntime() | [ESMF] Number VisibilitySubdivisionRenderer.getMaximumRuntime() |
| getPolygonOffsetFactor() | [ESMF] Number VisibilitySubdivisionRenderer.getPolygonOffsetFactor() |
| getPolygonOffsetUnits() | [ESMF] Number VisibilitySubdivisionRenderer.getPolygonOffsetUnits() |
| getUseTexturedDepthMeshes() | [ESMF] Bool VisibilitySubdivisionRenderer.getUseTexturedDepthMeshes() |
| renderCellSubset(p0, p1, p2, p3) | [ESF] Bool VisibilitySubdivisionRenderer.renderCellSubset(FrameContext, ValuatedRegionNode, Number, Number) |
| setAccumRendering(p0) | [ESMF] Void VisibilitySubdivisionRenderer.setAccumRendering(Bool) |
| setDebugOutput(p0) | [ESMF] Void VisibilitySubdivisionRenderer.setDebugOutput(Bool) |
| setHold(p0) | [ESMF] Void VisibilitySubdivisionRenderer.setHold(Bool) |
| setMaximumRuntime(p0) | [ESMF] Void VisibilitySubdivisionRenderer.setMaximumRuntime(Number) |
| setPolygonOffsetFactor(p0) | [ESMF] Void VisibilitySubdivisionRenderer.setPolygonOffsetFactor(Number) |
| setPolygonOffsetUnits(p0) | [ESMF] Void VisibilitySubdivisionRenderer.setPolygonOffsetUnits(Number) |
| setUseTexturedDepthMeshes(p0) | [ESMF] Void VisibilitySubdivisionRenderer.setUseTexturedDepthMeshes(Bool) |
| setViSu(p0) | [ESMF] Void VisibilitySubdivisionRenderer.setViSu(E_ValuatedRegionNode) |