Inheritance Graph
graph BT
VisibilitySubdivisionRenderer
click VisibilitySubdivisionRenderer "escript_type_MinSG_VisibilitySubdivisionRenderer"
Description
[E_VisibilitySubdivisionRenderer] —|> [E_State] —|> [E_GroupNode] —|> [E_Node]
Functions
_constructor() | [ESMF] VisibilitySubdivisionRenderer new VisibilitySubdivisionRenderer() |
getAccumRendering() | [ESMF] Bool VisibilitySubdivisionRenderer.getAccumRendering() |
getDebugOutput() | [ESMF] Bool VisibilitySubdivisionRenderer.getDebugOutput() |
getHold() | [ESMF] Bool VisibilitySubdivisionRenderer.getHold() |
getMaximumRuntime() | [ESMF] Number VisibilitySubdivisionRenderer.getMaximumRuntime() |
getPolygonOffsetFactor() | [ESMF] Number VisibilitySubdivisionRenderer.getPolygonOffsetFactor() |
getPolygonOffsetUnits() | [ESMF] Number VisibilitySubdivisionRenderer.getPolygonOffsetUnits() |
getUseTexturedDepthMeshes() | [ESMF] Bool VisibilitySubdivisionRenderer.getUseTexturedDepthMeshes() |
renderCellSubset(p0, p1, p2, p3) | [ESF] Bool VisibilitySubdivisionRenderer.renderCellSubset(FrameContext, ValuatedRegionNode, Number, Number) |
setAccumRendering(p0) | [ESMF] Void VisibilitySubdivisionRenderer.setAccumRendering(Bool) |
setDebugOutput(p0) | [ESMF] Void VisibilitySubdivisionRenderer.setDebugOutput(Bool) |
setHold(p0) | [ESMF] Void VisibilitySubdivisionRenderer.setHold(Bool) |
setMaximumRuntime(p0) | [ESMF] Void VisibilitySubdivisionRenderer.setMaximumRuntime(Number) |
setPolygonOffsetFactor(p0) | [ESMF] Void VisibilitySubdivisionRenderer.setPolygonOffsetFactor(Number) |
setPolygonOffsetUnits(p0) | [ESMF] Void VisibilitySubdivisionRenderer.setPolygonOffsetUnits(Number) |
setUseTexturedDepthMeshes(p0) | [ESMF] Void VisibilitySubdivisionRenderer.setUseTexturedDepthMeshes(Bool) |
setViSu(p0) | [ESMF] Void VisibilitySubdivisionRenderer.setViSu(E_ValuatedRegionNode) |