Inheritance Graph
graph BT
LightNode
LightNode --> Node
click LightNode "escript_type_MinSG_LightNode"
click Node "escript_type_MinSG_Node"
Attributes
| DIRECTIONAL | |
| POINT | |
| SPOT |
Functions
| _constructor([p0]) | [ESMF] new LightNode( [type] ) |
| getAmbientLightColor() | [ESMF] Util.Color4f LightNode.getAmbientLightColor() |
| getConstantAttenuation() | [ESMF] Number LightNode.getConstantAttenuation() |
| getCutoff() | [ESMF] Number MinSG.LightNode.getCutoff() |
| getDiffuseLightColor() | [ESMF] Util.Color4f LightNode.getDiffuseLightColor() |
| getExponent() | [ESMF] Number MinSG.LightNode.getExponent() |
| getLightType() | [ESMF] Number AbstractLightNode.getLightType() |
| getLinearAttenuation() | [ESMF] Number LightNode.getLinearAttenuation() |
| getQuadraticAttenuation() | [ESMF] Number LightNode.getQuadraticAttenuation() |
| getSpecularLightColor() | [ESMF] Util.Color4f LightNode.getSpecularLightColor() |
| isSwitchedOn() | [ESMF] Bool LightNode.isSwitchedOn() |
| setAmbientLightColor(p0) | [ESMF] self LightNode.setAmbientLightColor(Util.Color4) |
| setConstantAttenuation(p0) | [ESMF] self LightNode.setConstantAttenuation(Number value) |
| setCutoff(p0) | [ESMF] self AbstractLightNode.setCutoff( float co ) |
| setDiffuseLightColor(p0) | [ESMF] self LightNode.setDiffuseLightColor(Util.Color4) |
| setExponent(p0) | [ESMF] self AbstractLightNode.setExponent( float ex ) |
| setLightType(p0) | [ESMF] self AbstractLightNode.setLightType(Number type) |
| setLinearAttenuation(p0) | [ESMF] self LightNode.setLinearAttenuation(Number value) |
| setQuadraticAttenuation(p0) | [ESMF] self LightNode.setQuadraticAttenuation(Number value) |
| setSpecularLightColor(p0) | [ESMF] self LightNode.setSpecularLightColor(Util.Color4) |
| switchOff(p0) | [ESMF] self AbstractLightNode.switchOff(FrameContext) |
| switchOn(p0) | [ESMF] self AbstractLightNode.switchOn(FrameContext) |