Inheritance Graph
graph BT
FloatAttributeAccessor
FloatAttributeAccessor --> VertexAttributeAccessor
click FloatAttributeAccessor "classRendering_1_1FloatAttributeAccessor"
click VertexAttributeAccessor "classRendering_1_1VertexAttributeAccessor"
Description
Protected Functions
Public Static Functions
Public Functions
Documentation
function
Rendering::FloatAttributeAccessor::FloatAttributeAccessor
Defined in Rendering/Mesh/VertexAttributeAccessors.h:170
function
Rendering::FloatAttributeAccessor::create
(static factory) Create a FloatAttributeAccessor for the given MeshVertexData ‘s attribute having the given name. If no Accessor can be created, an std::invalid_argument exception is thrown.
Defined in Rendering/Mesh/VertexAttributeAccessors.h:176
function
Rendering::FloatAttributeAccessor::~FloatAttributeAccessor
Defined in Rendering/Mesh/VertexAttributeAccessors.h:178
function
Rendering::FloatAttributeAccessor::getValue
Defined in Rendering/Mesh/VertexAttributeAccessors.h:180
function
Rendering::FloatAttributeAccessor::setValue
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| void setValue( |
uint32_t |
index, |
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float |
value |
| ) |
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Defined in Rendering/Mesh/VertexAttributeAccessors.h:182
function
Rendering::FloatAttributeAccessor::getValues
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| const std::vector< float > getValues( |
uint32_t |
index ) const |
Defined in Rendering/Mesh/VertexAttributeAccessors.h:184
function
Rendering::FloatAttributeAccessor::setValues
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| void setValues( |
uint32_t |
index, |
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const float * |
values, |
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uint32_t |
count |
| ) |
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Defined in Rendering/Mesh/VertexAttributeAccessors.h:186
function
Rendering::FloatAttributeAccessor::setValues
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| void setValues( |
uint32_t |
index, |
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const std::vector< float > & |
values |
| ) |
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Defined in Rendering/Mesh/VertexAttributeAccessors.h:187