| public | abstract | 
Inheritance Graph
graph BT
	Builder
	ABTreeBuilder --> Builder
	kDTreeBuilder --> Builder
	OctreeBuilder --> Builder
	RandomizedSampleTreeBuilder --> Builder
	click Builder "classMinSG_1_1TriangleTrees_1_1Builder"
	click ABTreeBuilder "classMinSG_1_1TriangleTrees_1_1ABTreeBuilder"
	click kDTreeBuilder "classMinSG_1_1TriangleTrees_1_1kDTreeBuilder"
	click OctreeBuilder "classMinSG_1_1TriangleTrees_1_1OctreeBuilder"
	click RandomizedSampleTreeBuilder "classMinSG_1_1TriangleTrees_1_1RandomizedSampleTreeBuilder"
Description
Public interface for building trees on triangle level.
Author: Benjamin Eikel
Date: 2011-07-22
Public Static Functions
| Rendering::Mesh * | mergeGeometry(const std::vector< GeometryNode * > & geoNodes) | 
| Node * | buildMinSGTree( Rendering::Mesh * mesh, Builder & builder) | 
Public Functions
| TriangleTree * | buildTriangleTree( Rendering::Mesh * mesh) | 
Protected Functions
| ~Builder() | 
Protected Static Functions
| Node * | convert(const TriangleTree * treeNode, const Rendering::VertexDescription & vertexDesc) | 
Documentation
function
 MinSG::TriangleTrees::Builder::mergeGeometry
| public | static | 
| Rendering::Mesh * mergeGeometry( | const std::vector< GeometryNode * > & | geoNodes ) | 
Collect all meshes from the GeometryNodes and store them together in a single mesh. The global transformation of the GeometryNodes is respected.
Parameters
- geoNodes
- Container with GeometryNodes.
Returns
A new mesh containing all the mesh data.
Exceptions
- Exception
- describing what went wrong.
Defined in MinSG/Ext/TriangleTrees/TriangleTreeBuilder.h:42
function
 MinSG::TriangleTrees::Builder::buildMinSGTree
| public | static | 
| Node * buildMinSGTree( | Rendering::Mesh * | mesh, | 
| Builder & | builder | |
| ) | 
Take the triangles from the given mesh and organize them in a hierarchical spatial data structure.
Parameters
- mesh
- Container holding the triangles.
- builder
- Builder specifying the way in which the tree will be built.
Returns
Root node of the tree.
Defined in MinSG/Ext/TriangleTrees/TriangleTreeBuilder.h:51
function
 MinSG::TriangleTrees::Builder::buildTriangleTree
| public | virtual | 
| TriangleTree * buildTriangleTree( | Rendering::Mesh * | mesh ) | 
Take the triangles from the given mesh and organize them in the way that is defined by this builder.
Parameters
- mesh
- Container holding the triangles.
Returns
Root node of the tree.
Defined in MinSG/Ext/TriangleTrees/TriangleTreeBuilder.h:59
function
 MinSG::TriangleTrees::Builder::~Builder
| protected | inline | virtual | 
| ~Builder( | ) | 
Defined in MinSG/Ext/TriangleTrees/TriangleTreeBuilder.h:62
function
 MinSG::TriangleTrees::Builder::convert
| protected | static | 
| Node * convert( | const TriangleTree * | treeNode, | 
| const Rendering::VertexDescription & | vertexDesc | |
| ) | 
Convert TriangleTree nodes into MinSG nodes. Inner nodes will be converted to ListNodes. Leaves will be converted to GeometryNodes.
Parameters
- treeNode
- Root node of the tree to convert.
- vertexDesc
- Vertex description for the mesh data stored in the tree.
Returns
Converted MinSG node.
Defined in MinSG/Ext/TriangleTrees/TriangleTreeBuilder.h:74