Inheritance Graph
graph BT
	BehaviourManager
	BehaviourManager --> Object
	click BehaviourManager "escript_type_MinSG_BehaviourManager"
	click Object "escript_type_Object"
Functions
  
    
      |  |  | 
  
  
    
      | _constructor() | [ESMF] new MinSG.BehaviourManager() | 
    
      | clearBehaviours() | [ESMF] self MinSG.BehaviourManager.clearBehaviours(AbstractBehaviour) | 
    
      | executeBehaviours(p0 [, p1]) | [ESMF] void MinSG.BehaviourManager.executeBehaviours(time [,finishedBhaviours ]) | 
    
      | getBehavioursByNode(p0) | [ESMF] Array MinSG.BehaviourManager.getBehavioursByNode(node) | 
    
      | registerBehaviour(p0) | [ESMF] self MinSG.BehaviourManager.registerBehaviour(AbstractBehaviour) | 
    
      | removeBehaviour(p0) | [ESMF] self MinSG.BehaviourManager.removeBehaviour(AbstractBehaviour) | 
    
      | startNodeBehavior(p0, p1) | [ESMF] self MinSG.BehaviourManager.startNodeBehavior(behavior,Node) | 
    
      | startStateBehavior(p0, p1) | [ESMF] self MinSG.BehaviourManager.startStateBehavior(behavior,State) |