Inheritance Graph

graph BT
	VertexDescription
	VertexDescription --> Object
	click VertexDescription "escript_type_Rendering_VertexDescription"
	click Object "escript_type_Object"

Functions

   
_constructor() VertexDescription new VertexDescription()
appendAttribute(p0, p1, p2, p3) Attribute VertexDescription.appendAttribute(String name, Number type, Number numValues, Bool normalize)
\note only string constants can be used.
appendColorRGBAByte() thisEObj VertexDescription.appendColorRGBAByte()
appendColorRGBAFloat() thisEObj VertexDescription.appendColorRGBAFloat()
appendColorRGBFloat() thisEObj VertexDescription.appendColorRGBFloat()
appendFloatAttribute(p0 [, p1]) Attribute VertexDescription.appendFloatAttribute(String name, Number numValues)
\note only string constants can be used.
appendNormalByte() thisEObj VertexDescription.appendNormalByte()
appendNormalFloat() thisEObj VertexDescription.appendNormalFloat()
appendPosition2D() thisEObj VertexDescription.appendPosition2D()
appendPosition3D() thisEObj VertexDescription.appendPosition3D()
appendPosition4D() thisEObj VertexDescription.appendPosition4D()
appendPosition4DHalf() thisEObj VertexDescription.appendPosition4DHalf()
appendTexCoord([p0]) thisEObj VertexDescription.appendTexCoord()
appendUnsignedIntAttribute(p0 [, p1 [, p2]]) Attribute VertexDescription.appendUnsignedIntAttribute(String name, Number numValues)
\note only string constants can be used.
getAttribute(p0) Attribute | Void VertexDescription.getAttribute(String name)
\note only string constants can be used.
\note the result type may be different to the c++ version (void)
getAttributes() Array VertexDescription.getAttributes()
getNumAttributes() Number VertexDescription.getNumAttributes()
getVertexSize() Number VertexDescription.getVertexSize()
hasAttribute(p0) Bool VertexDescription.hasAttribute(String name)