public

Description

Just render OpenGL-points where the particles are. Test renderer. Just works.

Public Functions

   
   
void operator()( ParticleSystemNode * psystem, FrameContext & context, const RenderParam & rp)

Documentation

function
MinSG::ParticlePointRenderer::operator()

public
     
     
void operator()( ParticleSystemNode * psystem,
  FrameContext & context,
  const RenderParam & rp
)    

Just render OpenGL-points where the particles are. Test renderer. Just works.

Defined in MinSG/Ext/ParticleSystem/ParticleRenderer.h:45