public |
Description
Render a billboard for every particle. For now it’s only very basic, no special rules for rotation around different axis implemented.
Public Functions
void | operator()( ParticleSystemNode * node, FrameContext & context, const RenderParam & rp) |
Documentation
function
MinSG::ParticleBillboardRenderer::operator()
public |
void operator()( | ParticleSystemNode * | node, |
FrameContext & | context, | |
const RenderParam & | rp | |
) |
Render a billboard for every particle. For now it’s only very basic, no special rules for rotation around different axis implemented.
Defined in MinSG/Ext/ParticleSystem/ParticleRenderer.h:37