| public |
Description
Render a billboard for every particle. For now it’s only very basic, no special rules for rotation around different axis implemented.
Public Functions
| void | operator()( ParticleSystemNode * node, FrameContext & context, const RenderParam & rp) |
Documentation
function
MinSG::ParticleBillboardRenderer::operator()
| public |
| void operator()( | ParticleSystemNode * | node, |
| FrameContext & | context, | |
| const RenderParam & | rp | |
| ) |
Render a billboard for every particle. For now it’s only very basic, no special rules for rotation around different axis implemented.
Defined in MinSG/Ext/ParticleSystem/ParticleRenderer.h:37